Mon 20 Feb 2006
Sword of Etheria: PS2 review
ByThere’s no ‘You’ or ‘I’ in ‘Unit’. No, hang on…that’s not right….er… Look, I’ve never been much cop at these prep talks; Or group sports; Or Big Team Battle; Or anything involving teamwork in general really. Set me up as a sniper covering your back in Ghost Recon on Xbox Live and you’ll be licking asphalt before I put down the beer, finish the Maltesers and catch LisaSimpson45 victoriously humping your limp wireframe model in my distracted scope. Remember last week when the US EA boss spouted all that nonsense about single player games being masturbatory? Well colour me blind and count me calloused: I like it that way. In real life, sure, come round my house, borrow my sugar, take my coffee; let me get that door for you. In game: piss off and leave me alone. I’m Rambo. I’m The Punisher. I’m the Lone-freakin’-Ranger.
Ahem. OK: technically I’m just a closet geek that should probably chase some more sunlight but still: I don’t work with nobody. So it’s a bit of a problem for me when a single player game like Sword of Etheria comes along that requires teaming up with its AI. I’ve been burned too many times by pigthick AI comrades shuffling in front of my rocket launcher just as the trigger goes click and my world goes boom. But let’s not get ahead of ourselves.
Read the rest here



