Tue 17 Mar 2009
In the Pursuit of Perfection
ByThe anecdote about dropping an egg onto an in-sole is a highlight, as is the stark, efficient warning: “It’s the beginning of the end when you start to appreciate your own achievements.”
However, it’s the execution of the motion graphics that makes the video so effective. Economical yet impactful, it makes me wonder why we have so few videogames that employ an origami aesthetic.

March 17th, 2009 at 11:27 pm
That’s stunning.
(Good trainers, too).
March 19th, 2009 at 8:38 am
Yuppers, lovely vid thanks. I’m going to show that to my animation students today so tres good timing Mr Pixel (was going to show them four line poem on youtube, will prob show them both but they’re close to deadline so we’ll see).
And yes amen to the comment about the lack of stylisation and quality art direction in videogames. It amongst other things (getting made redundant twice in four months for a start) is what led me to leave the videogame industry for teaching and youth work instead.
I can think of very few games that have a decent choice of aesthetic (ooooh polygonal stubble!!! but hey things may be on the up now eh?) but with journo’s and bloggers and others knocking on the door to up the art style maybe the change’ll come quicker than we can imagine… Hope so, dead bored with the 80% of games that look like the last one with x% more pixels.
Also (blah blah blah) the vid reminded me of… Hmmm… Particle systems last and unreleased game.. Exo? It focused on the lighting rather than the textures and had a similarly stark and clean style I seem to remember. A shame they folded – i-War was not only way ahead of the curve in terms of naming convention but a thing of beauty.