Thu 26 Jun 2008
The seminal 1998 strategy RPG, Final Fantasy Tactics, begins as all the very best war fairytales do, with a sad princess. She’s kneeling on the stone slab floor of an ancient chapel pleading with God for deliverance from her enemies, who advance even as she whispers her grim supplications. The ensuing battle between her bodyguards and the would-be kidnappers is an orthodox but distinguished representation of the genre’s chess-like mechanics. Sure, some of the characters are riding overgrown chickens but nonetheless it’s an arresting, solemn set-up for a fantasy game whose mechanical complexities match the machinations of its rich and intricate plot.
By contrast, Final Fantasy Tactics Advance, the Game Boy Advance sequel to the first game, starts with a snowball fight between school children dressed in woolly hats and mittens. While it found its fans, it lacked the drive and purpose of the first game. Its battles were fought and won without much narrative consequence, its complexity pared down in a reduction of the original’s grandeur that mirrored the mythology’s move from console to handheld. Final Fantasy Tactics A2, as the name suggests, is every bit a continuation of the Game Boy game’s way of doing things: fans hoping for a return to the gravity and punch of the original game will be disappointed, even if this sequel is, in many ways, an accomplished one.
We begin once again in a modern school, a world away from the series’ mythical land of Ivalice and minutes before the bell rings out to signal the start of the summer holidays. As your character, Luso Clemens, packs his satchel and moves to leave, his teacher orders him to the library for one final chore. It’s here Luso catches sight of a dusty tome and, inexplicably, moves to write his name within its pages. As the ink dries the protagonist is whisked off in a time whorl and deposited in the belly of an otherworldly lush evergreen forest. Realising he’s not in Kansas any more, Luso’s job is to find a way home in the latest telling of a tale as old as time itself.
You can read the rest over at Eurogamer here




June 27th, 2008 at 3:42 am
I read the review on EuroGamer yesterday, I had a strong expectaton that A2 would be primarily derived from its predecessor. I prefered the original PSone title (and now PSP ‘remake’) so I think that I will give this one a miss. Thanks.
June 30th, 2008 at 7:30 pm
[...] bookmarks tagged solemn Final Fantasy Tactics A2: Grimoire of the Rift – N… saved by 1 others GovernorWatts bookmarked on 06/30/08 | [...]
July 3rd, 2008 at 1:06 am
[...] Final Fantasy Tactics A2: Grimoire of the Rift – Nintendo DS review She’s kneeling on the stone slab floor of an ancient chapel pleading with God for deliverance from her enemies, who advance even as she… [...]