Yesterday’s leftfield is today’s mainstream as Danny Yount’s awesome Rez/ Cosmic Smash-style end credit sequence for current Hollywood blockbuster Iron Man proves. The sparse, schematic visuals are made vibrant and interesting by the shakeyfast camera work and what would have been a sterlie, clinical sequence is given grit by the graphical aretfacts that overlay the ...
Niko Bellic is the most likable Grand Theft Auto protagonist we’ve yet seen. He’s smart, funny, loquacious and you get the feeling that his brushes with (and reluctant employment by) Liberty City’s criminal underworld are born from poverty and necessity rather than an inherent tendency toward violence and viciousness. He’s seen things. This much we ...
Last week Simon Carless, editor Supremo at Gamasutra and the US-based Game Developer Magazine, contacted me with the offer of a regular column at Gamasutra’s spin-off blog, Game Set Watch. “Exactly like what you write for Chewing Pixels,” he said, “except posted on our site 24 hours before it appears there.” So, as I had ...